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B E N P O L L E Y
Hey
I’m a 3D artist that loves making props and environments!
I’ve recently been working as a Technologist within VFX, but prior I had graduated from university studying Game design Bsc.
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I have a deep understanding of 3D for both games & VFX, within modelling, texturing and lighting, my primary area of expertise is hard surface modelling in both Autodesk Maya & Blender, and texturing within Substance painter.
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I have used maya for a multitude of projects throughout my education and personal work, for creating characters, environments, animations, props and weapons for games and art.
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I have also done freelance work on an indie game called Aurora, developing low poly 3D assets for a game level.

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